
No Eyes Left
A downloadable game for Windows
INFORMATION
This game is an indie game. It uses some free assets with commercial licenses, and as a solo developer, I’m still learning and experimenting. I’m young, and I use Godot for development, but I’m not studying computer science. I code during my free time whenever I feel like it, so please excuse any imperfections or bugs. If you encounter any issues, feel free to report them in the comments section.
LORE
You play as a miner trapped in a mysterious mine after a disastrous accident. Strange creatures have emerged from the depths of the cave, and they’re now hunting you. You’ll need to survive for 15 minutes while waiting for help to arrive, but before you have to complete some tasks!
GAMEPLAY
You’re in the mine, with multiple entrances where you can go to explore. If you spot a monster, you must gets inside of the lockers. However, if the monsters spots you.... You can't hide.
SUPPORT ME (NO MONEY)
I’m just a 15 year old guy who loves programming and makes games for fun and passion not for profit. If you’d like to support me, please share the game, leave a comment, or even send me an email. Your support means a lot to me! :D
CONTACTS
Email: NetWin@ik.me
Discord: KapKennedy
Status | On hold |
Platforms | Windows |
Author | ThatDeveloper |
Tags | 3D, Atmospheric, First-Person, Five Nights at Freddy's, Horror, Indie, lone-survivor, PSX (PlayStation), Retro, Singleplayer |
Download
Development log
- Last update sadly...63 days ago
- New lights, some Ui changes and demo almost completed!79 days ago
- New video79 days ago
- VHS Visual, New UI and sounds, New Music, New Free-Camera, New Map, New Spawn an...98 days ago
- New updates and a possible demo release!May 07, 2025
- Map developing, spoilers!May 01, 2025
- No Eyes Left [The Miner] Changes forever! :D (Even the name)Apr 26, 2025
- Alpha Release Tester - Join the Test Phase!Apr 22, 2025
Comments
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Looks good so far. Perhaps you should add a bit more darkness to the environment when walking around, the player could be carrying a flashlight at times to see where they're headed and a text box appear saying 'HIDE' when its time to hide?
Hey mate, thanks for your suggestion, is very appreciated :) soon I'll add even this, but i think I will stop to work on this test after the demo because i have no one to help me, and I'm not good as artist and story writing, is a big difficult for me, then my time isn't so much. I should need someone to help me, but there is anyone actually. I'll maybe do other projects with some friends that are good with 2D art and not 3D. But I've worked so hard for this game, so I'll actually release a demo and check how it will go. Btw thanks for the suggestion, it will be in the demo, i promise :)
From Netty (ThatDeveloper.dev) :D
cant waittttt
Thank you :D Actually, I'm working on it every day. Today, I added a few new mechanics! Soon, I'll be publishing an alpha version. If you'd like, you're welcome to join as a alpha tester ;)