New updates and a possible demo release!










Hey everyone! :3
Lately, I’ve been working really hard to continue developing this game and to make it at least a little good enough to get one player... eheh ‘^^
So in this devlog, I’d love to share with you all the progress I’ve made from graphics and UI to the map, systems, and more!
Note: Some things are still not finished, so please be patient!
🛠 TECH CHANGES
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Enlarged area for the Wendigo
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Lockers work better now
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Fixed mouse not being captured + improved free mouse mode camera
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Stereo sound issues fixed
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Improved pathfinding
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Fixed collision bugs (like getting stuck on walls or seeing through them)
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Closed map holes
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Menu buttons now have a larger clickable area
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Fixed flickering/glitched lights
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Wendigo no longer finds you from another floor
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Long loading screens now include tips
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Improved locker textures (especially lighting)
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Lots of other small fixes!
🎨 GRAPHICAL CHANGES
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Pixel effect is now more subtle
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Vignette is now properly visible
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Lighting improved, overall game is a bit darker (spookier!)
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Added volumetric fog
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Completely redesigned main menu
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“What’s New” section redone
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Instruction hints now appear near interactable objects
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Other minor lighting fixes
✨ NEW FEATURES
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Added new tasks, like the generator one!
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Expanded the map
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A task tablet will be added soon!
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More props around the environment
- More langauges :D (English and Italian, my native '^^)
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(Yes, more tasks are on the way too!)
This is a relatively small update, but I’m slowly building things up piece by piece. So stay tuned for more! :3
Thanks so much for the support even if we’re a small community, I truly appreciate every one of you.
You all mean a lot to me 💙
Get No Eyes Left
No Eyes Left
Escape from the shadows while you are trying to connect your radio with the rescue team. Would you escape?
Status | On hold |
Author | ThatDeveloper |
Tags | 3D, Atmospheric, First-Person, Five Nights at Freddy's, Horror, Indie, lone-survivor, PSX (PlayStation), Retro, Singleplayer |
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